Devblog 132
Rusty Hollow :: Rust News :: Devblogs
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Devblog 132
The latest Devblog is now available to view online (20 October 2016 by Craig Pearson).
The breakdown on the latest updates are as follows:
To view, visit: https://playrust.com/devblog-132/
The breakdown on the latest updates are as follows:
- New mp5 sounds
- Misc sound voice count optimizations
- Misc sound bugfixes
- Fixed rare NRE with sentry turret
- Fixed hit decals not showing on shadowed or unlit areas
- Fixed underwater FX not showing
- Fixed weapon attachments sliding when using TSSAA
- Improved and optimized rain effect
- Improved map loading times
- Fixed a client side entity leak
- Enabled player collider and nametag pooling by default
- Fixed an exploit that would bypass the server side attack verification
- Fixed an exploit that would bypass the server side attack cooldown
- Fixed the censorship cubes sometimes not showing when they should
- Fixed rare NRE with the sign texture update
- Camera worldmodel added + LODS
- world model for LR300 when dropped + LODS
- world model for double shotgun when dropped + LODS
- world model for bota bag when dropped + LODS
- world model for silencer when dropped + LODS
- world model for scope when dropped + LODS
- world model for holosight when dropped + LODS
- world model for muzzle boost when dropped + LODS
- world model for muzzle brake when dropped + LODS
- world model for building plan when dropped + LODS
To view, visit: https://playrust.com/devblog-132/
Rusty Hollow :: Rust News :: Devblogs
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