Devblog 133
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Devblog 133
The latest Devblog is now available to view online (27 October 2016 by Craig Pearson).
The breakdown on the latest updates are as follows:
To view, visit: https://playrust.com/devblog-133/
The breakdown on the latest updates are as follows:
- Environment volumes now eliminate ambient light when underground
- Eliminated UI canvas overhead from grass displacement camera
- Converted some component getters to pooled lists (less GC)
- Stripped deployable component from entity instances (reduced memory usage)
- Removed client missing gib warning when not running in dev mode
- Removed server building privilege warning when not running in dev mode
- Muzzle Brake has less of a aimcone penalty
- Fixed skin lighting related issues
- Added opacity anti-aliasing to grass when TSSAA is enabled
- Improved LR300 iron sights
- All Pistols have drastically reduced draw time
- Improved bolt action animations
- Added map worldmodel + LODS
- Now drops map model
- Planner/map player anims
To view, visit: https://playrust.com/devblog-133/
Rusty Hollow :: Rust News :: Devblogs
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